Polarity is a cooperative Shoot ‘em up for two players, where two ships are moving, shooting and killing the enemies using the beam that connects them when they are in a different polarity. The synchronization between the players is vital to survive in a world full of enemies.
At the same time Polarity is space opera with two different ends that will change the past, present, and future history of the galaxy. Action, reflexes, black holes, time travels, star monsters, space pirates and the relationship between a mother and a daughter who will never know each other.
I am the responsible for all the art sections; from the initial concept to the modeling, shading and the integration of all the content inside Unity. If you want to see more about the early concepts, art direction and technical development check my website: https://davidchumilla.carbonmade.com/projects/5537609
Theme: Charged and Ready by Noir Deco. Non-commercial use.
Trailer